Our GameSoundCon panel, “Trumpets to Transients: A Composer’s Guide to Sound Design”, has also been nominated for a G.A.N.G. Awards in the “Best Game Audio Publication, Presentation, or Broadcast” category. Voting is going on now, winners announced at GDC. Continue Reading!
Woohoo! InXile entertainment’s “Bards Tale IV: Barrows Deep” has been nominated for “Best Sound Design for an Indie Game” in this year’s G.A.N.G. Game Audio Industry Awards!!! (Hi-fives #gameaudio teammates Alexander Brandon and fearless leader Brian DiDomenico!) Voting is going on now, Continue reading
Plane has landed, and I say “Helloooo, Boston!” I am in town guest lecturing at Berklee College of Music this week with fellow #gameaudio awesome lady Gina Zdanowicz. Thank you for having us! We are looking forward to sharing our industry learnings with all yinz music students and pew-pew / beep-boopers of the future Continue reading
Two and a half weeks till “HMS Pinafore” In Concert! I’m excited to play the role of “Buttercup” in this Gilbert and Sullivan comedic opera classic, March 2nd and 3rd with Gilbert and Sullivan Austin at the Worley Barton Theater. Tickets on sale now! Cast, crew, and more on the Gilbert and Sullivan Austin website and the latest G&S news blast.
#opera #comedy #musical #austin
Had a lovely afternoon singing in a recording session of a beautiful choral piece titled “Perplexed Music” by fellow singer/composer Stephanie K Andrews. She is the featured musician of the KFMA New Music Mixer, Feb 19th at Friends and Allies Brewing Company. Come on down to show Stephanie some love, hear recording exerpts of her compositions, try out some tasty beers, and meet other local musicians! #choir #composers #musicians #austin
Finally participated in my first Global Game Jam in six years (“Creator” in 2012, “Guinea Pig” 2013″), and I got to try “art”.Was a great weekend of us all taking on positions in a game team we’re not used to, I tried Art, Nate tried programming, Garrett on Narrative… and we finished our game, “Personal Space Invaders” on time AND won “Best Title”!!! Kudos to my teammates!!! Photo Gallery of our Project #GGJ19 #austin #gameaudio #narrative #gamedev
Congrats to Earplay for winning the “Developer of the Year” at the 2019 Alexa Awards, presented by Voice First FM! I had a blast working on three of their interactive audio stories/games; Office Hours, Jurassic World Revealed, and Pugmire (coming soon) and feel honored to get to work with such talented people. Go Team! #voicefirst #Alexa #Award #Earplay
Exciting news! “Ambition: A Minuet in Power”, a game I have been doing sound design* for, has been nominated for the “Best Style” category in THE BIT AWARDS: A Celebration of Games! Winners announced on Feb 1st – “Ambition: Minuet in Power” – Bit Awards nominees – *Team Audio for “Ambition” includes sfx by me, fellow sound designer Nathaniel Chambers and the fabulous composer extraordinaire John Robert Matz!!!)
Are you going to be at PAX South 2019? Check out our panel, PAX “Music to Your Ears: Why is This Game’s Soundtrack So Good?” on Sunday at 11:30am in San Antonio, TX! I am very much looking forward to chatting with my fellow panelists, and colleagues, Emily E. Meo, Alexander Brandon and Jeff McMillen! #gameaudio #conference #convention #music
The latest The Call of the Flame: An Audio Play episode, “Chapter 6; Part 1 of 2”, is now live! Check out what my venturing character “Bri” and her crew are up to in this engaging medieval fantasy audio drama series:) You can listen to all existing episodes, 1 thru 6, for FREE online on their website and via iTunes, spotify, and other podcast systems. If you like what you hear, check out the project’s website and Patreon Page!
#vo #radioplay #audiodrama #adventure #series