Youtube Playlist: trailers and playthru videos
* Games with awards/nominations (list of awards etc at bottom of page)
BlackCatBonifide LLC
Audio and Vocal Artist/Owner
What the ear needs; sound effects, music, voice, implementation, and sometimes zombies!
(for voice acting credits, visit the Voice Acting section)
- Creature’s “Starship Home” – casting, voice direction, voice acting, and early audio sfx design pass
- Autopsy Simulator – Woodland Games – casting & voice direction w Unlock Audio
- “Hush: In Search of Dominic Ward” – FriendlyFish Games – voice casting, direction, and audio/sound design lead (Playable Demo out now! Game release Summer 2024)
- Space Punks – Flying Wild Hog – casting and voice direction w Unlock Audio
- Piper’s Pet Cafe – Tripledot Studios – casting and voice direction
- Cosmonious High – Owlchemy Labs – dialogue editor via Hamsterball Studios (in production, release 2022) and anthem choral arranger
- KQFM – At the Tone – comedy podcast series – foley, sound design, and mixing engineer
- “Wasteland 3” – inExile Entertainment – dialogue editor for “Cassette Recordings” and DLC content via Funky Rustic LLC
- Vacation Simulator Fall 2020 DLC “Back To Job” – Owlchemy Labs – dialogue editor via Hamsterball Studios
- G.I. Joe: Operation Blackout – Hasbro and GameMill Entertainment – dialogue editor via Hamsterball Studios
- “Cobra Kai: The Karate Kid Saga Continues” – dialogue editor via Hamsterball Studios
- Ambition: A Minuet in Power – Joy Manufacturing Co. – sound design
- “Bard’s Tale IV: A Barrows Deep” – inXile Entertainment – dialog editing
- “Lord of the Rings Online”– w Hamsterball Studios for Standing Stone Games – dialog editing
- “Bow To Blood” – w Hamsterball Studios for Tribetoy – dialog editing
- “Nobunaga’s Ambition: Taishi” – w Hamsterball Studios for KOEI TECMO GAMES – dialog editing
- “Jurassic World Revealed” Earplay & Universal, audio/voice post production
- Amplify Education: Season 2 by Amplify Education – 2018
- sound design, casting, and dialogue editor
- Shake it Up: Poker Dice – w Hamsterball Studios for Deck of Dice Gaming – additional sfx
- “Your Part – A Fully Foley Experience” w Hear Now Festival and ManyPlace – additional sound design
- “Aqua” by Amplify Education – 2017
- sound design, casting, and dialogue editor
- “Office Hours” by Earplay – 2017
- interactive audio game, sound design and final mix
- Outpost Delta* by Hidden Achievement – 2017
- creature and weapon sound design
- “Aven Colony” by Mothership Entertainment – 2017
- sound design for audio prod house Funky Rustic
- “Hiveswap” aka “The Homestuck Adventure Game” – 2016
- sound design and creature sfx year 1 w What Pumpkin Studios
- “Stop, Thief!” By Restoration Games
- sound design for audio upgrade of classic game through company Hidden Achievement
- “Lingrove” by Future Network Solutions – 2011
- word puzzle game for Android, music composition
- Grid 12
- music for year 1 dev tests via Jetbolt Games
- CMU Cylab
- Carnegie Cadets: The MySecureCyberspace Game
- Music and SFX for minigames
- Be Seen: A Free Mobile App About Social Networking
- Music and SFX for app
- Carnegie Cadets: The MySecureCyberspace Game
- Calakmul: La Adventura, “Mayan Adventure”
- interactive history exploration for Papalote Children’s Museum Music and Sound Effects for ArcVertuel
Schell Games LLC
Lead Audio from 2011- 2016 for a variety of interactive toys, video games, amusement park exhibits, virtual reality experiences and educational media. Responsibilities include sound design, music composition and arranging, vocal recording/coaching, foley artist, audio asset implementation, and voice artist (creature and human). Projects include:
- Ink Blott Underground* – (iPad) Touch Press Games
- Annihilator VR – (Google Cardbord, PC and Mac) Legendary
- SuperChem VR – (HTC Vive) IES and SBIR w Schell Games
- I Expect You To Die* – (Oculus Touch & Playstation VR) Schell Games
- Frostbound* – (Google Daydream) Schell Games
- Happy Atoms *- (iPad) Thames & Kosmos
- “Mega Mall” with Peg + Cat – PBS Kids
- “Hair Salon” with Peg + Cat – PBS Kids
- OSMO “Monster” – (ipad) OSMO
- Baker Street Experience (Amazon Echo) – Schell Games
- Domino World – (Google Tango) – Google Tango
- “Hair Salon” with Peg + Cat (online game) – PBS
- “Stop and Go Potty” with Daniel Tiger – (ipad) – Schell Games & Fred Rogers Co.
- I Expect You To Die* DEMO – (Oculus Rift) Schell Games
- Water Bears* (ipad/iphone) – Creativity Labs, Glass Lab, and Schell Games
- Jam Week OST – (various) company side projects compilation
- PlayForward Elm City Stories (ipad) – Yale
- Puzzle Clubhouse (interactive cartoon series) – Schell Games
- Tunnel Tail* (iphone/ipad)– BEST and Schell Games
- Mechatars (toy and online game)– Bossa Nova Robotics and Schell Games
- Innercube (steam, chrome, android, ouya)– Schell Games
- Triazzle Island (pc/mac)– Dan Gilbert and Schell Games
- Race for the Beach* (exhibit/attraction) – Sea World
- Daniel Tigers Neighborhood* (online games) for pbskids.org– Fred Rogers
Games I did audio for include: Drive Trolley, Tea Party*, Make Believe, Doctor Daniel, My Fish Tank, My Bedtime, In My Bathroom, Feel the Music, Make a Card - The World of Lexica* – (iPad) Amplify Education and Schell Games
Worked on the main “Lexica” project and the following embedded minigames: Inklings*, Mukashi Mukashi, Venture, Spelling Stone
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The Materia Collective
The Materia Collective is a community of performers and cover artists arranging soundtracks under the leadership of Loudr’s Sebastian Wolff. So far I have been an arranger and performer for 24 albums to date:
- And leader and creator of The Bwak Choir (see next section)
My Materia bio page and list of published credits
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Recording Projects in the game verse
- I Expect You to Die – vocal solo work on game soundtrack
- Materia Collective – over 30 tracks of solo and choral work on video game tributes, arrangements, and compilations (full list here (scroll down past bio) https://www.materiacollective.com/artist/bonnie_bogovich)
- More information and album list on my Music Compositions page
- Devolver Digital – vocalist on industry announcement music tags
- Yoku’s Island Express – choral work on game soundtrack
- Cat Sorter VR – singing cat in soundtrack “Catastrophe”
- Frostbound – vocal solo work on game soundtrack
- Annihilator – vocal solo and atmospheric work on game soundtrack
Global Game Jam: Pittsburgh
- “Creator”* 2012 – (Music and Sound)
- “Grim Blaster” 2012 – (Music and Sound)
- “Guinea Pig, Guinea Pig”* aka “Artie’s Artery Adventure”* 2013 – (Music and Sound)*
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* Video Game Awards and Nominations
- Intel Game Development Showcase – Best Overall Game – “Outpost Delta” (2017)
- Game Audio Network Guild Awards – NOMINEE “Best Original Song” w “I Expect You To Die” (2017)
- Vision Summit – Vision Inspire Award “I Expect You To Die” (2016)
- Unity Awards – Nominee Best VR Experience “I Expect You To Die” (2015)
- Proto Awards – Best Interactive Design “I Expect You To Die” (2015)
- Proto Awards – Best Gameplay “I Expect You To Die” (2015)
- Proto Awards – Best Overall VR Experience “I Expect You To Die” (2015)
- International Serious Play Awards – gold medal “World of Lexica” (2015)
- International Serious Play Awards – gold medal “Water Bears” (2015)
- CREATE Award winner- Entertainment, Film & Digital Media – “World of Lexica” – (2015)
- Children’s Technology Review – Editor’s Choice, Excellence in Design – “Water Bears” (2015)
- International Serious Play Awards – gold medal “Inklings” (2014)
- DATA Award Winner – “Daniel Tiger’s Neighborhood/Tea Party” (2014)
- International Serious Play Awards – gold medal “Play Forward: Elm City Stories” (2013)
- Best Open Web Game sponsored by the Mozilla Foundation – “Guinea Pig, Guinea Pig” (2013)
- International Serious Play Awards – silver medal “Tunnel Tail” (2013)
- Science Media Awards/Jackson Hole Wildlife Film Festival (JHWFF) – Finalist – “Race for the Beach” (2012)
- Global Game Jam Pgh – Audience Choice Award 2nd Place – “Creator” (2012)