Dracula Radioplay begins today!

Our first episode is out and ready for the public! May 3rd is the beginning of Jonathan Harker’s journey in Bram Stoker’s classic novel, Dracula. Follow along with us as we tell the story in ‘real time’, each episode posted on the date that it happens in the book! Follow our #DraculaRadioplay podcast series via The Cryptic Canticles website, itunes, and youtube for this unique auditory experience.

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Audio Adventures featured by Waypoint

I was quoted in this new article by Waypoint, “The Next Wave of Games Don’t Need Screens“, focusing on the rise and importance of Audio Adventure Games, for devices like the Amazon Echo and Google Home. Read on to hear stories and behind the scenes tales from my fellow audio advocates Jon Myers and Eddy Webb of Earplay, and the fabulous Adriane Kuzminski. Featuring artwork from Baker Street Experience by Ben Greene (from the Schell Games release for Echo). Some of the quotes are from my recent talks at Game Developers Conference – GDC and East Coast Game Conference.
#gameaudio #alexadevstory

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Dracula Radioplay coming May 3rd!

Behold, the teaser for a new audiodrama series, “Dracula Radioplay” created by Cryptic Canticles. We can’t wait to share our first Episode on May 3rd, the same date the adventure begins in Bram Stoker’s classic novel! Starring a fab cast of voice actors who I am honored to call my friends and colleagues:) Stay tuned to www.CrypticCanticles.com on May3rd to follow along! Youtube Link to Teaser video #DraculaRadioplay

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Speaking at AWE – Augmented World Expo

Very excited to announce that I will be speaking at the AWE – Augmented World Expo, on the panel “AR Content Development Panel” with Catherine Metzner of Niantic Labs! Full Panel info and speaker lineup

“AWE (Augmented World Expo) is the world’s largest conference and expo dedicated to AR (augmented reality) and VR (virtual reality). The event takes place in Santa Clara, California bringing together a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times….#gameaudio #vr #ar#vraudio #audiovr

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Speaker at East Coast Game Conference

Honored to be a speaker at the 2017 East Coast Game Conference. I will be doing two talks as part of the #GameAudio track, revisiting the Amazon Echo and Audio Advocacy topics I presented recently at #GDC17!  Join us April 18th-20th in Raleigh, NC!

Both of my talks are in the Audio Track:
“Party of One: Department of One”
Weds, April 19th – 3:15pm
“Telling Story Through Sound: Building an Interactive Radioplay”
Thurs, April 20th – 11:30am

PS: Pleased to see familiar faces and colleagues representing as well on the roster! Jared Mason, Alyssa Menes, Eddy Webb, Heidi McDonald, Li Xiao’an

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GDC Impressions and Afterthoughts – AK

I was asked to write an article for the Audiokinetic (WWISE) blog, giving my #GDC17 “Impressions and Afterthoughts”. Links to my two talks at GDC included, and I also threw in some photos and things. Enjoy!

#vo #vr #audiovr #gameaudio
W shoutouts to #carouselcon, #codedpavr, JoCo Cruise and more

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Alumni choirs singing onward!

Looking forward to our upcoming University Singers concert. We are singing a variety of fun pieces, including the Schubert “Mass in G” (with soprano solo Liz Rishel), Mozart’s “Ave Verum Corpus”, and the very wacky Sam Pottle’s “Jabberwocky”.

Join us on Sunday, March 26th, for this FREE performance with my fellow Duquesne University alumni, community members, and student body:)
Facebook Event Link

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CodeSpa: VR in the Mountains

I am very excited to be attending CodeSpa next week, a Virtual Reality Programming workshop in the Santa Cruz mountains! Thank you, organizers, for accepting me via the scholarship program! Looking forward to collaborating with a variety of VR experts and enthusiasts, plus a very enticing yoga program!
“This one-of-a-kind learning experience will teach virtual reality programming skills in a mountain-top setting as stunning as the immersive environments you will design in daily hands-on workshops.” Game Audio, represent!
#vr, #ar, #gameaudio, #audiovr, #vraudio

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Two Weeks of Nonstop Awesomesauce

Hi folks, if anyone was trying to reach me via internet over the past week since GDC I was on a much needed vacation and offline during JoCo Cruise. Ohhhh the irony of a boat filled with nerd icons, geek music celebrities, and no internet!!! We made it work, with analog solutions… aka paper. Now, I’m back on land…. and internet… and time to decompress and process two back to back weeks of networking, speaking, discussions, roundtables and audio awesomeness. Also over 200 emails:) I will be posting slides and materials from my two GDC talks in the near future as well.

“I had a funny dream where I helped host the GANG Audio Awards, and it was awesome”. Nope, was real. You guys were amazing. Continue reading

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Level with Emily Reese – Interview

Last week I had the pleasure of being interviewed by the lovely Emily Reese for her #GameAudio podcast Level with Emily Reese. We talked about my current and past projects, and me putting on my ‘alto pants’ to sing the award-nominated title Song for VR game “I Expect You To Die”. Check out my interview in Episode 60 TODAY on her website or thru your streaming podcast preferences today:) Continue reading

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