Category Archives: Uncategorized

New G.A.N.G. Mentor Program

I’m excited to be a part of a new mentor program through G.A.N.G. – Game Audio Network Guild. Lots of great Live and Online events coming up, including one of mine: “February 21 Bonnie Bogovitch & Stephan Schutze: GDC prep. … Continue reading

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“I Expect You to Die” mention in “Top Best Titles”

The Title Sequence for “I Expect You To Die”, featuring a special James Bond inspired song written by me, Tim Rosko and Connor Fallon, which released in December 2016, was given an honorable mention in the top 10 best title … Continue reading

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GDC talk “Telling Story Through Sound”

Talk/panel details are starting to go live on the Game Developers Conference /GDC website! Check out the info on my first talk for GDC 2017’s Narrative Summit, “Telling Story Through Sound: Building an Interactive “Radio Play””, with my fellow BakerStreet Experience … Continue reading

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MAGfest 2017 Appearances

The MAGFest schedule is LIVE so here are the details for the #gameaudio panels and events I will be participating in next week: THURSDAY at 4pm: “Adventures in VR Game Music : Prototyping tools and techniques” with fellow panelists Alec Galambos, … Continue reading

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Hiveswap on Steam Greenlight

The “Homestuck Adventure Game” I did lots of sound design for via What Pumpkin Studios, titled “Hiveswap”, at long last is on Steam Greenlight. Check it out today! Our sound team included Nathaniel Chambers and Alyssa Menes under Jess Haskins. #gameaudio

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G.A.N.G. MAGfest Remix Competition

Two days left to enter the Game Audio Network Guild-Northeast Music Remix Competition at MAGFest 2017. Let your passion for video game music be heard! I am excited to be on the judge panel with fellow game audio experts Austin Wintory, Laura Intravia, Tom … Continue reading

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Aven Colony

Excited to announce that I have been working in collaboration with Funky Rustic on sound effects for the sci-fi city-building game “Aven Colony“! Check out the Beta today! Many thanks to my colleague Alexander Brandon for the opportunity to work on … Continue reading

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SONG CYCLE: Cohen’s Masterpiece

Craving some insane piano and tenor music this morning? Take a listen to the vocal arrangement of “Cohen’s Masterpiece” (from the video game Bioshock) we did for Materia Collective’s “SONG CYCL: The History of Video Games” album. I had the pleasure of … Continue reading

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VR panel at MAGfest!

Excited that “Adventures in VR Game Music: Prototyping tools and techniques” got accepted to MAGFest. I will be a panelist with fellow virtual reality audio pros Tim Rosko, Alec Galambos, and Jameson Sutton. Details coming soon! #gameaudio #vr #audiovr www.magfest.org

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“Peg + Cat” web games!

During my time at Schell Games, Daniel Tigers Neighborhood wasn’t the only PBS Kids show we developed games for.  Fans of the math program “Peg + Cat” will be happy to know two new games we created, “Mega Mall” and “Hair Salon” are … Continue reading

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