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Recent News
- Giving Voice to Fantasy Game Languages December 12, 2025
- Lauda Vox – The Unknown Composer November 16, 2025
- GSC Accessibility Panels October 23, 2025
- SoundGirls Virtual Conference 2025 September 23, 2025
- VR Forever Fest – IEYTD is an All Time Classic! September 10, 2025
- DC Universe Online August 18, 2025
- Andrea Bocelli In Concert June 9, 2025
- Starship Home up for “Best Game” at AWE! May 24, 2025
- Multiple Wins for “Watcher in the Woods!” May 22, 2025
- Game Audio and Accessibility: More Than an Afterthought May 15, 2025
Category Archives: Uncategorized
Two Gold Awards at Serious Play!
I am very excited to announce that two Schell Games projects I have worked on, “Water Bears” and “The World of Lexica”, both took home Gold Awards at the 2015 International Serious Play Awards. Go Team!!!
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“I Expect You To Die” now playable on Oculus Share
Check out the latest from Schell Games, “I Expect You To Die”, where you play a spy trapped in a super-villain’s car…. and you have telekinesis! Now available to play for FREE on Oculus Rift DK2!!! I had lots of … Continue reading
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Lexica wins a CREATE 2015 award
One of the Amplify Education projects I have been working on at Schell Games, “The World of Lexica” took home the prize in the Entertainment, Film & Digital Media category at the CREATE 2015 awards in Pittsburgh, PA. Photos of … Continue reading
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Super Smash at ReplayFX Arcade and Gaming Fest!
Very excited that we will be performing our Super Smash Opera at the ReplayFX Arcade & Gaming Festival in Pittsburgh on August 1st. Lots of arcade machines, live music by The OneUps and Triforce Quartet, and some crazy competitions (ever … Continue reading
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Leave a voicemail for our villain….
We’re busy working on a new improved version of “I Expect You To Die”, a game for the Oculus Rift at Schell Games, and we’re looking to add some fun audio to the project. Do you think you have an … Continue reading
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Steering Committee for IASIG
Well, the word’s out so it’s official. I am now on the Steering Committee for IASIG, the Interactive Audio Special Interest Group. I’m looking forward to getting my digital hands dirty with this great collective of game and industry audio … Continue reading
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“Water Bears” a puzzle game with tardigrades
“Water Bears”, the latest Schell Games creation, is now available as a standalone game through iTunes and a FREE educational version is available through GlassLab! I worked on sound design and music for this fun project alongside audio intern Tim … Continue reading
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Hiveswap – The Homestuck Adventure Game
So when not working on sounds for games, I’ve been busy… working on sounds for more games. “Hiveswap“, also known as “The Homestuck Adventure Game”, from company What Pumpkin, has been an enjoyable ride so far and working on the … Continue reading
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Smash Opera coming to Pittsburgh!
I am excited to announce that we have been asked to perform Super Smash Opera at Confluence, Pittsburgh’s Literary SciFi/Horror/Fantasy Conference on Saturday evening July 25th, 2015. We will be taking the time slot usually reserved for The Parallax Players, … Continue reading
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Game Audio Podcast at GDC
What can I say other than “GDC’s Game Audio…. things were amazing this year!” One of the biggest highlights for me personally was being present each morning for the Game Audio Podcast streaming live from Sightglass Coffee Monday through Saturday. I … Continue reading
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