Portfolio
Contact Me
-
Recent News
- Giving Voice to Fantasy Game Languages December 12, 2025
- Lauda Vox – The Unknown Composer November 16, 2025
- GSC Accessibility Panels October 23, 2025
- SoundGirls Virtual Conference 2025 September 23, 2025
- VR Forever Fest – IEYTD is an All Time Classic! September 10, 2025
- DC Universe Online August 18, 2025
- Andrea Bocelli In Concert June 9, 2025
- Starship Home up for “Best Game” at AWE! May 24, 2025
- Multiple Wins for “Watcher in the Woods!” May 22, 2025
- Game Audio and Accessibility: More Than an Afterthought May 15, 2025
Category Archives: Uncategorized
Smashing Success!
Calling Super Smash Opera “Orchestra Edition” a “Smashing Success” feels very appropriate as it was a fantastic production, thanks in part to our hardworking staff, actors, musicians, arrangers, and tech support. We filled the largest panel room in MAGfest to … Continue reading
Posted in Uncategorized
Leave a comment
Double news for Schell Games
Lots of great things happening at Schell Games today. We were excited to find out that last night our VR Spy Game, “I Expect You To Die” was awarded the Vision Inspire Award at Vision Summit 2016! In addition, today … Continue reading
Posted in Uncategorized
Leave a comment
Materia Collective does it again!
I am very excited to announce that The Materia Collective has launched its second album, “Successor: Final Fantasy VIII Remixed”. It has been an amazing experience working with Materia, collaborating with musicians from around the world, to create these projects. … Continue reading
Posted in Uncategorized
Leave a comment
MAGfest Networking Audio Panel
In addition to my Super Smash Opera appearances, I am also super excited to be on a panel of Game Audio experts, titled “Making MAGFriends: An Intro to networking in Game Audio” on Thursday, Feb. 18th at 9pm. “Networking” is … Continue reading
Posted in Uncategorized
Leave a comment
Super Smash Opera at MAGfest 2016
We have been officially announced as a Featured Event at MAGFest!!!! I can’t wait to reveal all Super Smash Opera has in store this year with our new “Orchestra Edition”! Special thanks to the hard work of our new orchestra … Continue reading
Posted in Uncategorized
Leave a comment
Panelist at GDC 2016
It’s official, I’m a panelist at GDC this year, the bio says so😉 So far listed as moderating this year’s “G.A.N.G. Demo Derby: Sound Design” event. One more audio panel I am excited to be a part of is still … Continue reading
Posted in Uncategorized
Leave a comment
Water Bears comes to VR!
Water Bears was one of the most adorable games I had the pleasure of working on last year at Schell Games. Now, you can hear me gurgling as a pile of tardigrades in high pitch noises in your ear in … Continue reading
Posted in Uncategorized
Leave a comment
Interview with Musicians Friend
The folks at Musician’s Friend/Guitar Center have an industry blog called “The Hub” and I was excited to be interviewed as part of a lineup of video game soundtrack composers alongside associates John Robert Matz and Sean Beeson in Part … Continue reading
Posted in Uncategorized
Leave a comment
Beautiful Cadaver Project
My Evenings in Quarantine: The Zombie Opera collaborator Liz Rishel and I have been asked to channel our theatrical zombie knowledge to judge a costume contest at a potluck fundraiser for the “Beautiful Cadaver Project Pittsburgh” on Saturday January 30th. … Continue reading
Posted in Uncategorized
Leave a comment
MAGfest Smash Opera Holiday Plotting
I hope you all enjoy this video update from Super Smash Opera regarding our plans for the “Orchestra Edition” of our show to at MAGFest 2016 (Application Pending!) Super bonus thanks to my brother Brian for helping with the filming … Continue reading
Posted in Uncategorized
Leave a comment