GSC Accessibility Panels

I am excited to be on TWO panels at GameSoundCon next week, about Accessibility in Game Audio from both the audio developer and consumer/player perspectives; “Do You Count Spoons? We have to! – Making Game Audio Development Accessible” and  “A Panel on Audio & Accessibility”

Full GameSoundCon schedule:  https://www.gamesoundcon.com/schedule

“Do You Count Spoons? We have to! – Making Game Audio Development Accessible”
Oct 28th at 1:30pm
with Darius Gourdine, Michelle Thomas, Matthew Marteinsson and Sara Secora
https://whova.com/portal/webapp/J6zVtBoVuT0M-VJmNa7Y/Agenda/4811423

“A Panel on Audio & Accessibility”
Oct 29th at 5:45pm
with Dana Plank, Jenna Jennissary and Joshua Du Chene
https://whova.com/portal/webapp/J6zVtBoVuT0M-VJmNa7Y/Agenda/4872916

Full GameSoundCon schedule:  https://www.gamesoundcon.com/schedule

#gamesoundcon #gsc2025 #gameaudio #diversity #disability #equalopportunity #remotework #remotestudio #voiceactor #sounddesign #audiotechnology #composition #accessibility The Game Audio Diversity Alliance

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