Interview by G.A.N.G.

I was interviewed by Richard Savery for this month’s G.A.N.G., Game Audio Network Guild, newsletter. Behold my attempt to describe what I do for a living, how crafting an opera in zombies helped lead to my current role at Schell Games, plus some tips on how to make a good impression when applying for a job in ‪#‎gameaudio‬ …derp…beep…boop…gah, words are hard!!! Interview with Bonnie Bogovich

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