I was interviewed by Richard Savery for this month’s G.A.N.G., Game Audio Network Guild, newsletter. Behold my attempt to describe what I do for a living, how crafting an opera in zombies helped lead to my current role at Schell Games, plus some tips on how to make a good impression when applying for a job in #gameaudio …derp…beep…boop…gah, words are hard!!! Interview with Bonnie Bogovich
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Recent News
- Giving Voice to Fantasy Game Languages December 12, 2025
- Lauda Vox – The Unknown Composer November 16, 2025
- GSC Accessibility Panels October 23, 2025
- SoundGirls Virtual Conference 2025 September 23, 2025
- VR Forever Fest – IEYTD is an All Time Classic! September 10, 2025
- DC Universe Online August 18, 2025
- Andrea Bocelli In Concert June 9, 2025
- Starship Home up for “Best Game” at AWE! May 24, 2025
- Multiple Wins for “Watcher in the Woods!” May 22, 2025
- Game Audio and Accessibility: More Than an Afterthought May 15, 2025